École Secondaire de Clare [FR]

Introduction

Our project

Our goal is to enable all students in grades 7 and 8 to develop knowledge and skills (literacy, numeracy and social skills) through techno-games in all three levels of the Multi-Level Support System. The multi-level room team (resource teachers) works closely with students who receive interventions at the 2nd (small group) and 3rd (individual) level. These students support us in our Tier 1 classroom interventions. Therefore, the interventions with the games allow these students to develop confidence and act as a support for other students. At the same time, students and teachers in the classroom develop confidence and a willingness to use technology tools more. This project will allow us to explore various technological tools (games) and inclusive approaches in order to give a sense of belonging to all participants.

Tell us about your team and your school community.
We are learning support teachers in the multi room at École secondaire de Clare. The school is located in a French Acadian minority community in Southwestern Nova Scotia. At the school, technology is often used as a motivator for our students and we would like to incorporate more new technology practices in the classroom as well as with students with higher needs. We want to break down barriers by using technology games to allow students to be successful academically and to create a more inclusive climate at our school.

Tell us about the importance of learning through play for your team and your students.
Some studies have shown that game-based learning is very motivating for students and especially those who are experiencing challenges in the classroom. “Scientists have found that it takes about 400 repetitions to create a new synapse in the brain, unless it is done through play, it only takes 20 repetitions.” (Purvis, K., (2007). The Connected World.) So, by working collaboratively with teachers, our goal is to lower the barriers to implementing technology games as a teaching method in the classroom.

Tell us about your interest in joining the Canadian Playful Schools Network.
We look forward to collaborating with other teams across the country and discovering new pedagogical approaches through technology-based games. We are looking forward to collaborating with other teams across the country and discovering new pedagogical approaches through the use of technology-based games. Our hope is to engage students in their schoolwork and to encourage (fearless) teachers to use technology-based games as a teaching method.